Artifacts by importing the sprites

I did my own, quick sprites but when importing the sprite into unity I get bad looking artifacts. I played with a lot of options and it seems to be impossible to get rid of them. When I open the file (in the windows viewer) they don’t exist, but as soon as I open the sprite editor they appear.


Do you have an idea of what could be the issue ?

Hi Makusu22,

Welcome to our community! :slight_smile:

Where do these sprites come from? Did you create them yourself? If the first screenshot how they are supposed to look? If so, open the sprites in GIMP (or another bitmap editor). Then check the pixels that suddenly became darker in your second screenshot. Maybe their alpha value is not 0. In that case, use the eraser.

Did this help?


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