can anyone help me with the array modifier .how do i make the array modifier follow the slope of the cylinder using bezier curve
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First array, then curve as the sequence in the modifiers list.
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Do not think you can. The easy way is to loop cut the cone shape making the bricks, then Shift D duplicate those faces, keep selected the faces and Alt E extrude along face normals.
edit demo.
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… Np5 sees a different question, so then I would say use also the shrinkwrap modifier …
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Based on your modifier stack, it looks like you’re trying to do it the same way as you did the circle. To do that, you need to have the vertical array+curve before the circular array+curve.
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