Armory [WIP]

Hello!
I am want to share little modelling and texturing compilation.
Once again review the approach to the process.
Looks like lvl up ) :sweat_smile:

certainly not without flaws

One kind person shared the framework for the productions, very useful - adds cinematography to the renders
FILM RATE FRAME.zip (312.0 KB)

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Looks amazing!!!

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Thank you !

What a beautiful sword!

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Another weapon modelling .
Low ploy - sculpt - baking - texturing pipenine (sword actually lp - hp - baking - texturing)


WIP

Summary

LP


Sculpt

LP with normals

9 Likes

Looks nice thanks for showing keep it up!

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Thanks!

Hello again!) :sweat_smile:
New version: re-modelling and re-sculpting.
Friends gave positive criticism to the previous version, after which I decided to spend more time on the model.

8 Likes

wow looks really good! the only flaw is the chain around the handle seems to be floating a bit. i am also making a sword and it has a leather strip wrapped around the handle and i am having the same problem, if u find an ez way to fix it let me know

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Good day!
WIP β€œKukri”
Some already probably know this knife, the repetition of the mother of learning)
In Blender for hard surface modelling I used the autosmooth and creases.

HP anp LP with normals

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WIP Texturing in SP

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Texture set 1:


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Axe PBR:
1700 tris

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Some models for one project (wip)
blender + substance painter






3 Likes

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