ArchViz environment in Unreal 5.1

During the lecture you mentioned that you have already updated the assets to unreal 5 and uploaded to the course, but I can’t seem to find it.

This is not the case. The best way is to create a 4.27 project with the archviz assets, a second project based on the VR template in 5 them migrate in the assets from 4.27.

If you don’t use the VR template as a base in 5 then you may encounter performance issues

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