Does anyone know about any Unity tool that can snap meshes to other meshes by Edge, Vertex or Face just like in Blender ?
So props can be place on Organic Models like Humans, Animals easily and accurately ?
Does anyone know about any Unity tool that can snap meshes to other meshes by Edge, Vertex or Face just like in Blender ?
So props can be place on Organic Models like Humans, Animals easily and accurately ?
Only thing I know of is this (I haven’t actively searched for something)
From the Unity Manual
Thankx
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