Hello all!
Maya veteran here trying to jump into Blender for freelance commercial work out of studio work. Just wondering if gamedev.tv is planning to make any Industry Friendly conversion guides for this lesson?
If not, totally a great idea to work on in the future. There are simple keymaps on the Blender manual, but things like contextual menus (link menu shift+A or lock transforms ctrl+A) the manual doesn’t have it. Most are easily found in the top menus, so they’re not detrimental, but it would be great if that were in the works for users like me coming from Maya, especially since Blender 2.8+ is so much more powerful now!