Any changes in DefaultEngine.ini were detected by SourceTree

Hi guys,

I am facing an issue because I’ve made the changes as Ben (creating a new map and set it up as the default map) but SourceTree doesn’t detect any changes.

For your information, I am using VS17, UE4.19.2 and ST2.5.5.0.

Thanks for your help ! :slight_smile:

Max

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