A friend gets really bad motion sickness and thus has a hard time finding vr games that don’t make him feel sick. Other than games that are “playspace movement” based he found that the method used in the game “gorn” works best for him. You use your hand controllers to pull or push yourself around, like you do when you are learning how to roller skate.
The major con is that it can be tiring to flail your arms around in order to move for a long period of time, on top of the other movements you may need to do within the game. It can also be difficult to move and do additional actions at the same time.
Has anyone else played gorn before or a game that uses a similer movement system? Either way, what are your thoughts on this style, and do you think it should be implemented into more games?