Another walk cycle with my own character

Would really like to learn how to make better animations, but here’s a walk cycle with one of my own characters.

ezgif-2-0a16cc4dc6

5 Likes

https://duckduckgo.com/?q=disney+12+animation+priciples&t=ffab&atb=v342-1&iax=videos&ia=videos&iai=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DgyGEwyWLbHk

3 Likes

Much appreciated!

I rly like your design and the colours look like 2D animation well done!

I`d like to know how you did that^^

1 Like

That video Fedpete linked to is excellent! Hope you get some valuable tips from it!
Two simple options to quickly omprove the walk cycles:

1- straighten the legs more during each step’s push off the ground - this will raise the body up a bit and create a natural sine curve that biopedals have when walking.

2 - the character appears to be sliding on the ground because the background is whizzing by faster than the coyote (wolf?) is actually walking.

Those two changes will go a long way to help your walk cycles. You’ve already don’t an excellent job. The character and art style look great!

1 Like

Privacy & Terms