Another possible Alternative for Detecting Settled Pins

Lately I came to other way of checking if pins have settled.
The only thing you need to do is to check if rigidbody of each pin is in sleeping mode, eg:

public bool PinHasSettled()
{
return pin_rigidbody.IsSleeping();
}

After that you only need to check settings when object will be marked as sleeping.

Associated documents:
https://docs.unity3d.com/Manual/RigidbodiesOverview.html

https://docs.unity3d.com/ScriptReference/Rigidbody.Sleep.html

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