Anime Character - Time to get dressed (video)

Hello there!
Latest progress on the Anime Character course.

I played around with the camera animation system and switching active cameras.


(And yes, when rendering the foot shows through the boot. But not in the view port when editing…)

Next stop, Rigging & Posing. Let’s see how different Blender 4.0 is @Grant_Abbitt :smiley:

Cheers,
Ray

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check the camera distance culling settings

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The idea is to remove meshes that aren’t visible, or.

Cycles Performance Boost: Camera and Distance Culling (Blender Tutorial) - YouTube

Will try later - getting some sleep first.

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