Anime character + Gloves + Ring

Hello there!
I haven’t posted an update recently. So, here you go.

Added shading to keep the objects apart better.

Added a slit at the back of the glove. I’m sure this will bite me in the back later in the course.


Got a bit carrier away with the ring. The first try was to do the same as with the gloves or boots, but it failed - the Solidify modifier was all over the place.

The ring is a tweaked cylinder. I placed the 3D cursor in the center of the finger segment, then added the cylinder. Topology prevents the Subdivision modifier from distorting the edges.


And, yes, I could have made it a ring, but didn’t bother at this point :smiley:

I would love to hear your thoughts.

Cheers,
Ray

ps: Managed to do this step without watching the whole video. I like @Grant_Abbitt’s teaching style with the challenge.

4 Likes

It’s looking good to me. :slightly_smiling_face:

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Thank you :smiley:

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Nifty little detail on the gloves.

Looking good :smiley:

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Great stuff

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Thank you :smiley:

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