Hello there!
I haven’t posted an update recently. So, here you go.
Added shading to keep the objects apart better.
Added a slit at the back of the glove. I’m sure this will bite me in the back later in the course.
Got a bit carrier away with the ring. The first try was to do the same as with the gloves or boots, but it failed - the Solidify modifier was all over the place.
The ring is a tweaked cylinder. I placed the 3D cursor in the center of the finger segment, then added the cylinder. Topology prevents the Subdivision modifier from distorting the edges.
And, yes, I could have made it a ring, but didn’t bother at this point
I would love to hear your thoughts.
Cheers,
Ray
ps: Managed to do this step without watching the whole video. I like @Grant_Abbitt’s teaching style with the challenge.