I have a character I’m animating. It was working fine before, but sometimes I have this problem:
Instead of moving smoothly between key frames, it barely moves at all on the first few key frames, then jerks into place on the last one. I’m looking at the pelvis bone, which controls the rotation of the torso. (Not the arm, which is working fine)
I tried using different interpolation modes and that doesn’t change anything. Any help would be appreciated.