I have been attempting to retarget animations from the default mannequin to the free Paragon characters so I can use Mixamo animations. Note I have been successful doing this with the Paragon Male characters, but no so much luck with the female characters.
Issue is the end result has the arms way to close to the body whereby they go through the body on walk/running animations.
Hi. It is tricky. I tried just now with the same character and I do get funny results to, but honestly I did not spend to much time on solving them.
What I did noticed is that you should probably manually adjust the bones.
Sorry I can’t help you.
But why would you want to retarget the Paragon characters? I mean they come with 100 + animations specifically created for them.
I personally would try the other way around but hey, it’s your project
I do like the character models, but I would like the flexibility of using any animations they don’t have, like from Mixamo. In the case of the Sparrow Character I would like her to have climbing and punching animations for example as most of her animations are bow/archer attacks, which the Paragon characters don’t have (unless I am missing something).
then when you are done, you need to select Modify Pose again,
and now there will be an option to select Use Current Pose, which
is your saved edited pose