Animation principles wrap up challenge

First attempt at applying the animation principles.


Mixed in some Blender physics to cheat the “solid drawing”. Exaggeration added in the editing to keep the character in the air longer. Added some materials, animated the water material and added eyes for appeal.
5 Likes

Loving this one.

1 Like

That is a fun animation!

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Love the wobbliness of the character, very fun to watch.

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