Animated Lamp - End Results

I finally finished with the project and it looks nice, but still, I have few questions:

  1. When I shifted from “regular” IK to vertex groups, the behavior changed a bit. Now when I drag the base, it moved the whole lamp, instead of keeping the “head” (shader bone) in its place. Is there a workaround?
  2. After rendering, I see those dot. when I increase the sampling (i.e. to 3000) they almost disappear. Is there a better way to get rid of these dots?

256 samples:

3000 samples:


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These dots are called ‘Fireflies’, search for it on the internet.

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