I rendered it in Eevee cause I didn’t feel like waiting 5-6 hrs for an decent cycles render.
If I do end up using Cycles more in the future I may end up building a Linux Cluster for rendering out of old PCs and attaching it to a NAS.
What I learned from this exercise that i will apply moving forward is to draw out a plan BEFORE I start animating. Even if I end up scrapping most of it I still have a framework to base everything off of. Sort of a more iterative design approach.
Overall I am unhappy with the quality of the animation I produced, I feel like if I put forth more forethought it would be better, but am happy with all the experience I had to gain fixing my mistakes.