I opted to make more of a draconid/human character. Will share when the sculpt is done. Not sure if I want to go this route yet, but… My character has multiple horns, and I was wondering… Is there an “easy” way to say… have one of the horns, say after applying the mirror modifier, have a tip or piece broken off? Is there a way to do this in sculpt mode, or would I have to go into edit? Essentially I’m thinking as if I was sculpting with clay, and took a wire and just lobbed off a piece.
May or may not end up doing it, but it would definitely add character, and as someone who loves more animalistic based characters and creatures, I imagine this could be a VERY useful technique for myself in the future.
(Side note in case relevant: Complete blender noob. This is my first project ever in sculpt mode, and I only know of the tools used in the tutorial so far. Do have a tablet from a previous purchase).