I have thought that problem is in my code and put UE_LOG under the HandleGameOver(true) to check its validity. And while Log prints “You Won” still I see “You Lost” on the screen. Also, it destroys the turret so I am pretty sure that it is not about the code. It seems my WBP is also correct that’s why I could not figure out where the problem is.
In case if someone experiences this problem: I have deleted Set Player Won Function and made it again. After re-arranging nodes related to this function, it worked.
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.