[Question] I let my youngest son play a little, but as he has no left hand (yes you read that correctly), I wanted to include an option to use the arrow keys on my keyboard (just off to the right of the space-bar). Not the numpad arrow keys (4, 6, and 8), but the 4 separate arrow keys. Here is a copy of the code I used:
else if (Input.GetKey (KeyCode.D) || Input.GetKey(KeyCode.RightArrow)) …
This is for rotate right, but I used a similar OR statement for rotate left on LeftArrow, and thrust on the UpArrow. Was a little surprised when it did not work…however the numpad (keypad) keys 4, 6 and 8 did work. This is better than “A” and “D” for my son, but I wanted to use 3 of the 4 arrow keys. I see there is a separate KeyCode.Keypad6 (as a substitute for the “D” key), but when I used this in the code the keypad6 did not respond. Why does ArrowRight work from keypad6, but not when I use KeyCode.Keypad6? And how do I get the code to respond to the actual arrow keys?