Hi, I just saw how Grant used the alpha brush to create that reptile skin on the orc and I thought how could I use this technique on my soldier. I only thought of simulating cloth texture, but that is too much in my opinion. Do you guys have any idea how could I use it in my case?
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Bags and belts can have a rough weave… so maybe there?
You can apply that technique later on multirez objects also.
Thanks man, yeah those could be potentional candidates for that technique. By the way, what do you mean by multirez objects? I haven’t heard that term yet
Grant covers that when you get to the small item sculpting… keep going
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