I am trying to create TankAimingComponent in Tank C++ Constructor again (instead of Tank BeginPlay()) but it has not created. Why ? In old architecture we had created TankAimingComponent such way what is changed now?
I am trying to create TankAimingComponent in Tank C++ Constructor again (instead of Tank BeginPlay()) but it has not created. Why ? In old architecture we had created TankAimingComponent such way what is changed now?