Aiming the Ball in Unreal 5.1

For those following in Unreal Engine 5.1. When converting the pin to a float, there are now two types of floats. One is “Float (single precision)” and the other is “Float (double-precision).” The float double-precision is what you will want for the desired aiming effect.

Float single-precision would only launch the projectiles in the x or -x directions for me. I have provided an image of the selection:

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Thank your for your tips. Great work in Unreal 5

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Single worked finre for me (i think)

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