Ok so I am having some problems with getting the Aim offsets, Animation set up for a character. They are from the same pack and use the same skeleton and I created a Custom Aim Offset using the right, Left, Up, Down frame. Now the problem persists on their own they work how it is intended but when I combine them together, I.e the blend space node into the Aim offset I get some really crazy deformation.
Does anyone know where to start or get these working as an additive aim offset?