Im at the end of lecture 272 and i followed what Sam was doing in the lecture, everything compiles, no errors, but my AI pawns still are not aiming up or down. I seriously cannot figure out why. I have been looking at the other topics posted before but none of those issues seems to be related to what i am facing at first glance and not really sure what it is i am doing wrong.
One thing i did notice though that in the Animation Blueprint the simulation is not going past the Cast to Ue4ASP_Character
node, which I figure is part of the reason why the aim is not working. but I am not really sure why it isn’t going past that.
Does anyone have any insights as to what may be going on?
here is my latest repo: