Ahoy Matey - my laser defender GDD

Same concept, different assets and theme

Concept:

Pirate shooter game
Avoid waves of pirates coming for loot that is rightfully yours (by pirate law)
Shoot enemies to score points (and keep loot)

Overview:



Game design:

Theme:

Pirate shooter
Player Experience:
Frantic/chaotic

Core mechanic:

Shoot enemies
Dodge fire
Avoid landmass

Game loop:

Single level with endless enemy waves and landfill spawning
Shoot enemies for points
Avoid taking damage and reaching zero health

Feature analysis:

Core:

Player movement
* Player health
Enemy movement
* Enemy waves

Secondary:

Landmass collision
Shooting
Enemy Health
Score
Enemy types

Polish:

Visual effects
Sound effects
Menus/Screens
Content/tuning

Privacy & Terms