I am happy to be there and upload my progress for this community…
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Be greeted my friend, this is my numberwizard game.");
Debug.Log("SO LETS PLAY!");
Debug.Log("Pick a number, dont say any one. It must be secret!");
Debug.Log("YOUR Highest number option is:" + max);
Debug.Log("YOUR Lowest number option is:" + min);
Debug.Log("press the button: downarrow = if is lower");
Debug.Log("press the button: uparrow = if is higher");
Debug.Log("press the button: enter = if is correct");
Debug.Log("Tell me if this number is lower, higher or correct : " + guess);
max = max + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
min = guess;
guess = (max + min) / 2;
Debug.Log("Is it your dreamed number? => " + guess);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
max = guess;
guess = (max + min) / 2;
Debug.Log("Is it your dreamed number? => " + guess);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("finally?");
Debug.Log("Got you m8!");
}
}
}