One last post on Agnog as I wrap up the course. The armature and pose come from Mixamo which I had never heard of but was pretty cool.
My main goal as a former Maya user was to familiarize myself with Blender in all the steps to making a character. In that respect, I learned a lot and Grant is a very good teacher. However, I did end up deviating quite a bit and searching for some more advanced techniques, especially with the texturing process.
The much more valuable and unintentional discovery for me was this community! Maybe something similar exists with Maya but I never found it. Very cool to see other’s progress from beginning to end and to get feedback. I will definitely be sticking around for challenges and stuff as I continue my learning journey with Blender and art