Hi, I completed “Unreal Engine Blueprints Game Developer Course” a few days ago.
Since it’s Summer vacation, I have a lot of time that I can spend learning Unreal Engine.
I’m interested in Gameplay programming and I’m planning to get an internship next year. Do you have any suggestions on how I should proceed now? Should I learn from YouTube tutorials, Reverse Engineer free Epic games, any other courses or something else?
You could share your own learning experiences…
Thank you!
For me, I took a project I worked on at work that was Unity and VR and tried to take it as far as I could using BP. Other things got in the way however so I never got it finished but it looks a million times better than the Unity version - to be fair it was meant to run on Cardboard as well as HTC Vive so wasn’t the most advanced graphics.
You might want to look at the C++ course too so you’ve covered both aspects of developing in Unreal. Also learning a bit of blender is handy.
One thing you can do is take the games in the BP course and expand on them by adding your own assets, powerups and the likes. Jump pads to get over gaps in the first game for example.
Thank you for the advice!
I’ve been watching some tutorials on C++ programming. Expanding on the games sounds like fun.
In the Mars Marine, I added some of the things like playing as a Spider(that never made it to the final game), making a boss spider, having the spider drop ammo and health randomly and giving my character a power up. But then I thought it’d be cool to do a RPG type character that can do all this and more.
I’m planning to create a prototype with all I know(and can learn) before applying for internship.