Hi there,
just wondered why you(Ben) used the using statement for int32 in the cpp file that already #include “FBullCowGame.h” ? is it best practise ?
I already had switched the code to int32 and just changed it straight away in FBullCowGame.cpp because i thought we were including the header file so it didn’t need to be set again, it works either way just wondered whether it was a best programming practise.
Thanks
Kind Regards
Steve