Adding Some Temple Detail

I just brought scaled the top of the geometry outwards on the x and y axis, and then scaled the middle of the geometry (of that top cube portion on the temple) inwards on the x and y axis to make it seem a little bit more realistic.

I personally think it gives it a little bit more of an eastern, maybe even a little bit of that Japanese style. Maybe Iā€™m just going a bit crazy. :smiley:

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