I am having trouble adding a sound to the shot. I don’t know where to assign the audio source. I have tried several areas such as the shoot point but those return null when attempting to assign the audio source.
‘Shoot point’ sounds like a good place. How are you trying to add your source?
I tried to assign a private AudioSource rifleShot
at first on to Shoot Action but that didn’t work. Then I tried on the Unit script on awake but I have some units starting inactive so that also didn’t work.
An AudioSource
is not a sound, it’s a place where sound is played from. You can place audio sources on the objects during design time. Then you assign the sound (AudioClip
) to the AudoiSource
and when it is time to make the sound, you call Play()
on the source
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Silly me. I was trying to doubly assign it.
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