Add a Melee Character in the Multiplayer Unity Course

I’ve searched for this everywhere but I’d like to request that the multiplayer course add a section on how to make a melee unit that does humanoid animations. I’d like to see how its done in a multiplayer setup if possible and I think its a good opportunity to discuss syncing networked animations. If its not too much to ask as well could this be done using a humanoid character and have the attack logic be tied to a specific frame of an animation if possible? like a damage collider on the melee character gets activated on a frame of its melee animation? Hope you’ll consider and thank you

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