I made a silly mistake. After following Mike and writing out the struct, I ended up with a squiggly line underneath
GENERATED_BODY() in the header file.
I couldn’t for the life of me figure out what the issue was. I hovered over the light bulb and clicked on disable error squiggly line and now all error squiggly lines are gone when writing code. I tried going through settings and searching for
C_Cpp.errorSquiggles and enabling the setting on all tabs: User, Workspace, and Unreal, but it doesn’t seem to have fixed the issue.
I remember coming across the solution before through google, something about the config file and changing/reverting the settings there but I can’t seem to find the solution anymore.
Any advice welcome since those squiggles are really useful (albeit frustrating!).
Thanks in advance!