Not to. We aren’t pointing to a variable per se or pointing to a function.
GetOwner() is a function that returns an AActor pointer so then we would use the arrow operator to access the returrned AActor's methods, like GetName() which is a AActor function which returns an FString(not a pointer) so we can call it’s methods like ToUpper() using the dot operator since the FString isn’t a pointer, i.e. GetOwner()->GetName().ToUpper()