About 'Workflow- Box Modelling & Poly To Poly'!

  • 2 Methods of Modelling
  • Very Similar and great for Low Poly Modelling
  • Not the only way!
  • Sculpting first is an option, but not something we will cover in this section

(Unique Video Reference: 8_SC_BCC)

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Great lesson. I like the way Mike has kept each level of detail as the model gets more complex. I think some game engines ask for two or three models each with a different amount of detail. Presented this way a good model looks doable.

I have to say, the fur boot is impressive. A touch of Napoleon and a bit of Genghis Khan. Where can we buy them?

Low poly used for the car.
A bit more poly to the wheels and curved objects.

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