In this video (objectives)…
- Overview of this section.
- Focus on Unity's physics engine and collisions.
- Lots of creative opportunity to make your own levels, background, blocks, rules, tuning and so on.
After watching (learning outcomes)… Ready and raring to start this section.
(Unique Video Reference: 1_BR_CUD)
We would love to know…
- What you found good about this lecture?
- What we could do better?
Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…
- Be in the correct forum (for the course).
- Be in the right sub-forum (for the section)
- Have the correct lecture tag.
Enjoy your stay in our thriving community!