About 'Viewport and Camera Clipping'!

In this video (objectives)…

  1. Adjusting the Viewport clipping distance
  2. Adjusting the camera clipping distance

After watching (learning outcomes)…

Understand that there are 2 different clipping settings, one that affect your realtime view and once the final render.

(Unique Video Reference: 23_GS_BEC)

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This is one of those things that was hard to grasp the idea of what was going wrong in some of my large scale projects. You clearly showed the situation and how to correct it.

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I ran into the clipping issue with the midsection challenge scene. I made a ship on the ocean, and the ocean (a large plane) got clipped.
Luckily I found the camera “Clip end” setting and adjusted it.
Suggestion: maybe place this lecture a bit earlier in this section?

That’s a lot better now XD

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