About 'Vertex Groups'!

In this video (objectives)…

  1. Create a Vertex group
  2. Use the vertex group to control where displacement occurs

After watching (learning outcomes)…

You will be able to customise and be specific on how modifiers affect your model

(Unique Video Reference: 9_PW_BEC)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

  • Be in the correct forum (for the course).
  • Be in the right sub-forum (for the section)
  • Have the correct lecture tag.

Enjoy your stay in our thriving community!

Vertex-Groups

2 Likes

This is an interesting lecture. It was well presented.

1 Like

“Cloudonoi”

1 Like

Hi there


Edit: added subdiv 4 \/
hi%20there%20subdiv%204

1 Like

2 Likes

Wow, my comp had some serious problems rendering this one… I’m not sure if it’s something in the settings or just the fact I tried using subsurface scattering but it’s got less polygons than the last lesson and took nearly an hour for Eevee to render it.
B2-80_BE_Challenge_39_(VertexGroups)

2 Likes

Animation of my noise/marble sphere.

3 Likes

Ok, here is a weird one cell organism through the Blender microscope…

2 Likes

I stayed with the molten displacement, because it’s hot here. I could not fix the band size of the wood texture. I cann’t remember if those textures can be scaled…

How to scale …

1 Like

great lesson.

Nice work

Great work! Could use some color variation.
Corn field feeling …
I did this challenge a year ago. But already forgotten how to do it … :wink:

This is what my star would look like.

2 Likes