About units are used in this section

When the instructor set values like MaxSpeed…InitialSpeed
He chooses 1300 without mentioning what this number means.
is the meaning of that number they will launch a projectile with a launch speed of 1300 cm/s?

same as of player’s speed movement…he didn’t add any force to handle it but he chooses to change the local location of the player via passing speed, a scale of the input, and DeltaTimeSeconds.
then add it to AddActorLocalOffset…regardless g acceleration, friction…etc

  1. All units are in “Unreal Units” where 1UU == 1cm, so yes that should be 1300cm/s
  2. The movement isn’t physics based, so yes, it’s just moving by an offset without regards to mass, friction, etc.

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