About 'Trouble Shooting Rigs Part 1'!

  • Check the roll of your bones
  • Checking our bone constraints

(Unique Video Reference: 16a_BR_BCC)

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Hi Michael
A small Problem…No value assigned still the left eye bone flip to the right side. It happens when I select the “Limit Z” checkbox. And yes I tried world space also but it didn’t work. Please help me to convert him from ghost to human :joy:

Local Space will fix the problem.
You then have constraints with respect to the local axes of the bone.
And local Y-constraints can be unchecked.

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