About 'Tilemaps - Making a Level'!

In this video (objectives)…

1 Make a Tilemap 2 Make a Camera2D

After watching (learning outcomes)…

Learn the awesome power of Tilemaps

(Unique Video Reference: 7_HD_GDT)

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This was a really interesting lesson, even if when I think about “tilemaps” I usually think about actual “tiles” of 16x16 or 32x32, but Godot seems to also allow uneven shapes, and that’s actually neat.

I guess that we could use the same method to also prepare classic tilesets like the ones used in 2D rpgs, right?

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