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Sections already live:
- Intro & Setup - We get you up and running with Unreal 5 and all the tools you need to program in C++. We get our first taste making games with quick glance at the engine.
- Warehouse Wreckage - We create our first game using physics simulation in Unreal. We learn the fundamental concepts of Unreal and start to program in Blueprint.
- Obstacle Assault - We learn the fundamental concepts of programming in C++ with Unreal. In conjunction with the Editor and Blueprint we see how to create an platformer game.
- [In Production] Crypt Raider - We learn how to communicate between classes with pointers, includes and Components in C++. We also learn about Unreal’s Collision and Input Systems.
Updated Wed Mar 23 2022 07:52