About 'Smarter maxHits Logic'!

In this video (objectives)…

  1. Remove blocks and recreate our playtesting level.
  2. Add code to provide a warning if our array is missing sprites.
  3. Remove the manual process for defining maxHits and link this to the array size of our sprites.

After watching (learning outcomes)… Add warnings to catch mistakes and remove one place we could make a mistake.

(Unique Video Reference: 32_BR_CUD)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

  • Be in the correct forum (for the course).
  • Be in the right sub-forum (for the section)
  • Have the correct lecture tag.

Enjoy your stay in our thriving community!

Privacy & Terms