About 'Playtesting Your Game'!

  • Having someone else play test your game is vital
  • Silently take notes, or record screen if possible
  • Immediately go away and fix obvious bugs
  • For improvements consider 2nd or 3rd opinion
  • Repeat until the bug / issue rate plateaus.

(Unique Video Reference: 37_BC_URC)

We would love to know…

  • What you found good about this lecture?
  • What we could do better?

Remember that you can reply to this topic, or create a new topic. The easiest way to create a new topic is to follow the link in Resources. That way the topic will…

  • Be in the correct forum (for the course).
  • Be in the right sub-forum (for the section)
  • Have the correct lecture tag.

Enjoy your stay in our thriving community!

One tip I would say is try not to tell a playtester how to play the game (within reason depending on what stage the game is actually in). I did this a lot with business applications when I first started it was basically me testing through someone else which didn’t help. If the users can’t figure it out without you telling them what they need to do it usually means you need to work on something like a better tutorial, help prompts, UI, etc.

1 Like

Privacy & Terms