About 'Player Life And Death'!

In this video (objectives)…

  1. Use [Header] attribute to tidy up our variables in the inspector.

  2. Make our enemy laser more visible.

  3. Add collision, health and death for the player.

After watching (learning outcomes)…

Able to destroy the player when its health reaches zero.

(Unique Video Reference: 22_LD_CUD)

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