About 'Player Customisation Part 2'!

gdt_s06_player_customisation_part_2

#1

In this video (objectives)…

1 Creating a Player Customisation guide 2 Applying textures to meshes at runtime 3 Cycling through lists

After watching (learning outcomes)…

How to apply a texture to a mesh at runtime

(Unique Video Reference: 26_FF_GDT)

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