About 'Non-Planar Geometry'!

  • Solve non-planar rendering artifacts
  • Simple to achieve

(Unique Video Reference: 19_SC_BCC)

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You might want to reedit this video? There are a lot of pauses and hand-claps in it.

Thanks for the heads up. The Edit is on its way to Udemy now!

1 Like

I was using Subdivision Surface and my boot was not looking like a low poly model, so I removed it and killed the artifacts on it, in the end, I liked much more the current result! Just need to do the same with the swords that they look very high detailed.



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