Be able to create node groups and have them available in all future and past Blender Files
(Unique Video Reference: 16_PW_BEC)
We would love to know…
What you found good about this lecture?
What we could do better?
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I found a solution for this little issue with the group input in node groups.
It is a silly little thing, but if you attach any other nodes to the node group inputs it will work properly… at least it does in Blender V2.80.27.
I got my color height node made but included the Color Ramp. I can see after viewing the rest of the lecture that it is not quite the best way to do it. Making the Note Group “Color by Height” and connecting that to the color ramp outside the group would allow for use of many different color combinations.
I also like Norbert’s suggestion on group input on node groups. I haven’t tried it yet but I am sure it looks like it solves the problem nicely.
great lesson , what a powerfull function that append is. never used it much but guess i better start developing my workflow around append, can be usefull for thousands of presets. thx
Repeatability - fantastic! I’m loving the append. Thanks to @Carl_Gustafsson regarding Object Info and @Astradeni_13 for use of Geometry node, and @Jaco_Pretorius for the heat map idea. Very useful lesson.
I played around with all of the above - a lot of happy accidents and pushing nodes around. This node group controls the level of snow and spring greenery colour on mountains. It also adds a bit of a rocky texture and noise so there are no straight lines. Probs is a way to simplify the math nodes etc. etc. always more that can be done!