About 'Naming Each Slot Uniquely'!

In this video (objectives)…

  1. Add a SlotName variable.
  2. Generate the variable on creation.
  3. Create a getter for SlotName.
  4. Update loading to take the SlotName.
  5. Create a new PaintingSaveGame on every load.

After watching (learning outcomes)…

Using UUIDs to generate unique string names.

(Unique Video Reference: 27_LP_VR2)

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